![]() ![]() Beside I have some small problems with the mod anyway. I know that a sprint function is in Project Nevada but I dont really like it because it changed to much of the game, even Core. I can only mod my game and create a merged patch but thats it. (I dont know about that) But this would ensure to mod to run better I have read.įallout 3 has a sprint mod to so you maybe can copy the trigger out of it and put it into the NV version. It would be better to add FO3 masters and maybe even DLC, TTW masters. Somebody just need to add another trigger like after leaving the Vault101 or maybe while Amata wakes up the player.Īdditionally I read on the nexus forum that the Sprint Mod missing some masters and only having the FalloutNV.esm as Master. This seems to be the reason because its usually triggered after leaving mitchells house and activating the quest. "SetStage 000842DD 10". The problem is that its not working correctly. I started this thread to ask if somebody is able to fix the problems with the Sprint Mod and TTW. ![]()
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